import { GameConfig } from "./GameConfig";
import { RoomConfig } from "./RoomConfig";


export default class RoomConfig_Mj extends RoomConfig {

    public gameType: number = GameConfig.Game_Type.Mj

    //人数配置
    public static renshuConfig: Array<number> = [
        4, 3, 2
    ]

    //局数配置
    public static jushuConfig: Array<number> = [
        4, 8, 12
    ]


    //局数花费钻石配置
    public static fangfeiConfig: Array<Array<number>> = [
        [40, 60, 80],
        [30, 45, 60],
        [20, 30, 40],
    ]

    //底分配置
    public static difenConfig: Array<number> = [
       1, 2, 3, 4, 5, 10, 20
    ]


    public dianpao_type: number = 0; //
    public static dianpao_type = {
        dianpao_sanjiashu: 0, //点炮3家输
        dianpao_shu: 1, //谁点炮谁输
        dianpao_shu_all: 2, //点炮包赔
    }

    public static dianpao_type_name: Array<string> = [
        "点炮3家输", "谁点炮谁输", "点炮包赔"
    ]



}
